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PlayStation & Activision

On the founding team that designed PlayStation Portal’s system software, from pre‑hardware concepts to the best‑selling PS5 accessory in the U.S. in 2024. Previously led UI on Call of Duty. Now designing and building AI products.

On the founding team that designed PlayStation Portal’s system software, from pre‑hardware concepts to the best‑selling PS5 accessory in the U.S. in 2024. Previously led UI on Call of Duty. Now designing and building AI products.

On the founding team that designed PlayStation Portal’s system software, from pre‑hardware concepts to the best‑selling PS5 accessory in the U.S. in 2024. Previously led UI on Call of Duty. Now designing and building AI products.

Inspired by my biometric patents.

Inspired by my biometric patents.

FEATURED WORK

PlayStation Portal handheld showing its Quick Menu beside gameplay

PlayStation Portal

PlayStation Portal

System software for a handheld that streams PS5 games over Wi-Fi.

System software for a handheld that streams PS5 games over Wi-Fi.

Senior Product Designer · 2023

Senior Product Designer · 2023

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Call of Duty Companion App shown on two phones

Call of Duty Companion App

Call of Duty Companion App

Squads, stats, and rewards that keep players connected between matches.

Squads, stats, and rewards that keep players connected between matches.

Lead UI Designer · 2018 · 8.1M+ downloads

Lead UI Designer · 2018 · 8.1M+ downloads

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Modern Warfare II Combat Record weapon statistics

Modern Warfare II Combat Record

Modern Warfare II Combat Record

A player’s career stats and match history, with every detail one press away.

A player’s career stats and match history, with every detail one press away.

Lead UI Designer · 2022

Lead UI Designer · 2022

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Call of Duty League schedule with match results and team standings

Call of Duty Telescope

Call of Duty Telescope

Native-feeling web screens inside Call of Duty, updated without a game patch.

Native-feeling web screens inside Call of Duty, updated without a game patch.

Lead UI Designer · 2020–2022

Lead UI Designer · 2020–2022

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Trinity haptic seat concept surrounded by waves of blue light

Trinity

Trinity

Exploring haptics across film, music, and gaming.

Exploring haptics across film, music, and gaming.

Senior Product Designer · 2024 · R&D concept

Senior Product Designer · 2024 · R&D concept

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Blender app concept shown on three phones

Blender

Blender

Connecting shared tastes, entertainment, and real-world plans.

Connecting shared tastes, entertainment, and real-world plans.

Senior Product Designer · 2025 · R&D concept

Senior Product Designer · 2025 · R&D concept

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ABOUT

I trained to design objects. I ended up designing the software inside them.

I trained to design objects. I ended up designing the software inside them.

I trained to design objects. I ended up designing the software inside them.

I’m happiest early, before anyone has decided what a product is. That’s where I did my best work at PlayStation, on Portal and in R&D exploring haptics and heart-rate gameplay. Now I’m doing the same with AI products I design and build myself.

More about me

CONTACT

Let’s connect.

Let’s connect.

Open to product design roles in AI, immersive technology, and complex systems.

Alex Benbassat

Senior Product Designer

© 2026 Alex Benbassat

Alex Benbassat

Senior Product Designer

© 2026 Alex Benbassat

Alex Benbassat

Senior Product Designer

© 2026 Alex Benbassat