Telescope was an internal platform that allowed our team to create controller-navigable experiences without requiring game teams to build every screen natively. It helped power product surfaces including Combat Record, Call of Duty League pages, news, store content, and live-service engagement experiences.
Role
Lead UI Designer / Product Designer
Lead UI Designer / Product Designer
Focus
Platform UX, in-game web technology, controller navigation, content systems, player stats, esports, and live-service surfaces
Platform UX, in-game web technology, controller navigation, content systems, player stats, esports, and live-service surfaces
Impact
Helped create a scalable design and delivery system for Call of Duty experiences, reducing dependency on game-team implementation while improving consistency across titles.
Helped create a scalable design and delivery system for Call of Duty experiences, reducing dependency on game-team implementation while improving consistency across titles.
Feature spotlight: Call of Duty League Channel
Platform system details